#ifndef __NAVYPAGE_SCENE_H__
#define __NAVYPAGE_SCENE_H__

#include "cocos2d.h"
//#include "Box2D/Box2D.h"
#include "SimpleAudioEngine.h"

//-------------------------------------------------------------------
class NavyPageLayer01 : public cocos2d::CCLayer
{
public:
	static cocos2d::CCScene* scene();
	virtual bool init();
	virtual void menuHelpCallback(CCObject* pSender);
    virtual void menuHomeCallback(CCObject* pSender);
    virtual void menuBackCallback(CCObject* pSender);



    virtual void menuIFACallback(CCObject* pSender);
    virtual void menuEODCallback(CCObject* pSender);
    virtual void menuSEALCallback(CCObject* pSender);
    virtual void menuARSCallback(CCObject* pSender);
    virtual void menuSBOCallback(CCObject* pSender);

	//virtual void keyBackClicked();

	
	LAYER_NODE_FUNC(NavyPageLayer01);

};

#endif